Author Topic: OMNIBOT - Version 0.86  (Read 88 times)

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Offline OverdoZed

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OMNIBOT - Version 0.86
« on: April 30, 2018, 09:43:05 am »
= Omnibot - Version 0.86 Released =




This is the latest release of the omnibot mod for "Wolfenstein: Enemy Territory" and "Return to Castle Wolfenstein".



0.86 Wolfenstein: Enemy Territory Change Log:

   === BOT ===
   Added function MapGoal.SetEntity
   Added Wp.SetWaypointFlag parameter can be a regular expression
   Added WatchForEntityCategory can be used to detect landmines
   Added gm script can have UTF-8 BOM
   Added version number is printed to console when Omni-bot is initialized
   Improved bots join game faster after server starts if maxbots>0
   Improved players info is in the Server table already in OnMapLoad
   Changed draw_goalroutes doesn't draw disabled routes
   Changed new waypoint has prone flag if the player is proned
   Fixed soldier with mobile mg42 does not shoot heavy vehicles
   Fixed goals with same names were swapped in NoQuarter
   Fixed waypoint_setname of closed waypoint
   Fixed command goal_save prints error if file can't be opened
   Fixed SetGoalRole printed error message if role was persistent and goal did not exist
   Removed path planners navmesh, floodfill, recast

   === MOD ===
   Improved command /entitylist prints type names instead of numbers
   Fixed goal entities of multiple MG42s at the same position (on baserace map)
   Fixed function GetEntityOwner returned dead player after gold was dropped and taken by another player
   
   === GOALS ===
   Fixed covertops don't steal uniform when carrying objective
   Fixed PLANT goal was always delayed 35 seconds even if defused
   Fixed medic don't deliver medkits to player who is mounting tank
   Fixed rendering of Stance property
   Fixed medic sometimes did not give medkits to revived player
   Fixed BUILD goal created by user could not be saved
   Fixed roaming bots were going to position of MOUNT goal
   Changed MinPlayersForMortar is number of players for one mortar (2*MinPlayersForMortar players are needed for 2 mortars)
   Changed MinPlayersForMobileMG is number of players required for one mobile mg42
   Changed cover spot priority from 2.0 to 0.81
   Changed medic don't team-kill player at mg42
   Changed medic can revive nearby player when going to cappoint
   Changed only one medic or fieldops delivers supplies to a player
   Changed soldier with mortar asks for ammo less often
   Changed resetxp is enabled in all mods except etmain, but it must be enabled in shrubbot.cfg
   
   === SCRIPTS ===
   Changed all bots disconnect if maxbots is 0
   Optimized Util.ProcessMovers
   
   === WEAPONS ===
   Changed bots get more ammo packs from ammo cabinets
   
   === COMMANDS ===
   Improved cleargoalflags removes ammo, health, crouch and prone

   

Download Wolfenstein: Enemy Territory Omnibot 0.86 - 32 bit HERE

Download Wolfenstein: Enemy Territory Omnibot 0.86 - 64 bit HERE

Download Return to Castle Wolfenstein Omnibot 0.86 HERE

Omni-bot website HERE

Source - Enemy Territory Stuff - Kate

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